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You'll need a steady hand to attack this stack!
Roll and play your dice on the center Quake Plate!
You can build up the tower using neighboring numbers only (ie: if there is a 2 dot die as the last played, you can add a 1 dot, or a 3). So which direction should you go? That's part of the strategy! You'll want to play as many dice as you can... but not if it means the tower will topple!
Each player gets 5 dice and a dice rolling cup (everything is color coordinated, so you have a red player, orange play, green player, blue player).
Knock it over, you get no points, whereas each other player receives one point for each die they had in the fallen tower.
Get all your dice onto the tower before it topples? You get points and no one else does!
Easy to understand with minor strategy involved, this game is a fun test of hand-eye coordination, dexterity, and meticulous, ginger dice placement!
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